Wednesday, July 25, 2012

Social Networking

We now have a Twitter Account! You can check the right for real time updates of WW3.

We have had a Facebook Page for awhile now. It holds the more major non-real time things.

Remember to vote for the WW3 Valiant Defender's Party!

Friday, July 13, 2012

Day of Reckoning ~ Prologue

by Leslie Conzatti. Used with permission.

Prologue, Part 1--Eillumaeia, The Land of the Elitinati
Dawn rose over Eillumaeia, the same hazy greyness that had overshadowed the landscape ever since the day the Council of Elitinati convened and amongst themselves decided that the entire nation should comply under one system of belief and governance, establishing the Six Pillars of Illuminus, and establishing that there would be no other law, and any voice of dissent must be silenced.
In the years that followed, the Elitinati enacted their control. The borders of Eillumaeia became readily evident, as every inch of them became lined with walls, both invisible magic and visible stone and iron. Guards patrolled the borders, not just keeping watch over the people coming in--but also seeing that no one left without proper authorization. Elitinati schools and "church-temples" were established in the large cities, and all other houses of education or worship aggressively abolished.
The Council decided on laws, the Council oversaw the training of the military, and the Council proclaimed the Principles of Elitinati as the final word in scientific discovery, both magic and concrete. Any sort of "miracle" or "anomaly" could and should be explained by the Elitinati, and anything they did not deem worth explaining or exploring was dismissed as "falsified data" or "irrelevant mystique." In order to be accepted as an influencing voice in the Elitinati Council, one had to prove their dominance over the Elitinati. Therein the peoples fell; no one could overshadow the Elitinati. Their only hope was extensive study and meditation, to become wiser than the Council; but if the Council controlled the education, what more could anyone learn beyond what the Elitinati already knew? Even the news bulletins and the entertainment was geared toward Elitinati dominance. It was a normal way of life for even the fiction world, and as for the news--well, one never heard much from the world outside, but what of that? What was so important that one could not be satisfied to tolerate the "broad" ways of the Elitinati? Could they not be content in their situation? So long as the Pillars stood, the Elitinati provided comfort for its compliant citizens. They "listened" sympathetically to all complaints and questions, then answered them according to their great wisdom, correcting the person's "mistaken hypotheses" and sending them on their way with a "better understanding" of the "right" way to view the world. A series of gas-spewing factories provided the illusion of economic and employment security, and the overrule was complete.

At Gate SE14, along the southeastern border of Eillumaeia, the captain on duty, Sir Lyam, snapped to attention as the cry of a wind-whistler echoed through the trees. There were no wind-whistlers anywhere near the gates of Eillumaeia, of course--but there were those who could make themselves invisible in the trees, and imitate the noise perfectly.
Sir Lyam peered through the fetid smog as he listened carefully to the steps approaching, knowing that this was all the warning he would get before the traveler (or travelers) came into sight, at which time an enemy would be close enough to kill Lyam and all of his men.
today, he heard one set of footsteps. A lone traveler, walking very slowly, and very softly. Lyam had to strain so hard to listen for the footfalls that he had to fight to maintain his composure when the traveler cried, "Ho!"
Lyam jerked upright and squinted through the fog; the traveler stood just close enough for Lyam to make out his silhouette, but remained at enough distance to be shrouded in fog.
"Step forth and identify yourself!" Sir Lyam commanded.
The stranger took one step forward, and in a strange, hollow voice, replied, "The Illuminus is the root, the Elitinati is the tree, and the Council is the crown."
Such was the traditional incantation of only the ones lucky enough to be selected for training as an Elitinati, at their chief Training School at the heart of Eillumaeia. Sir Lyam immediately bowed, acknowledging the Elitinati affiliation of the stranger, even if this person was only a novice in the school. Furthermore, Lyam knew that to press an Elitinati for further identification was to risk an inquiry into his own insubordination that would inevitably result in his being sent to work in the deepest regions of the largest factory.
"Enter, O Great One," Lyam replied, opening the magic gate and the iron one for the traveler.
The stranger entered the magic curtain, but paused before the iron gate.
"Tell me, captain," the stranger spoke in that same, strange-sounding tone, that bore alternately a soft treble and a firm, dark sound, "Have you served as Gatekeeper long?"
Sir Lyam considered this question odd, but he did not hesitate as he replied, "Ever since my younger days, Your Excellence."
"And you have seen everyone and everything that has come through this gate since that day?"
Sir Lyam nodded, "I have seen everything, O Enlightened One."
The faceless traveler gave a light chuckle, and responded, "Only one thing you have not seen, Captain; that which I am. Remember this day," the traveler at last stepped through the gate and into the outskirts of Eillumeia, "For today you have seen the Reckoning of the Elitinati!"

Monday, July 2, 2012

The Ministries

The Ministries of the Party are the backbone of the structure. They handle the brunt of the work, acting as a bureaucracy, intelligence agency, and while it may seem menial, without them, the Party cannot exist.

Prime Minister/Coordinator gmx0 (Samx) of Neo Samosa
Responsibilities: Coordinate the Ministries

Head of the Ministry of Truth/Supreme Propagandist Connell Howard of Majestic Dawn
Responsibilities: Handles Video and Poster Propaganda

Head of the Ministry of Love Katherine/Katie A of Sho-rock
Responsibilities: Handles Internal Party Relations and Written Propaganda

Head of the Ministry of Peace Whitney of Silveria
Responsibilities: Handles Party-to-Party Relations

Head of the Ministry of Intelligence/Intel General Dawson of Dawesomenia
Responsibilities: Handles Espionage Agents and Party-to-Library Relations

Head of the Ministry of Plenty/Rations Officer Esther Mielke of Idiosyncratic Igloo
Responsibilities: Handles Forum Skittle and M&M Rations

Head of the Ministry of Chivalry/Grand Marshall Shadow_Knight of the Shadowlands
Responsibilities: Handles Party Chivalry.

Head of the Ministry of Goodwill Kaitlyn Semones
Responsibilities: Handles Party-to-Forum Relations

Head of the Ministry of Music Bob
Responsibilities: Handles Party Music for parties!

Head of the Ministry of Freedom Trenster of Trentopolis
Responsibilities: Handles epic stuff

Head of the Ministry of War SWAGIN Shadow of High Rahn Empire
Responsibilities: Defeat the Elitinati

Head of the Ministry of Chat LaurenE
Responsibilities: Oversee Chat

Head of the Ministry of Linguistics Southern gal
Responsibilities: Translate mottos and whatnot

Head of the Ministry of Mathematics Super Mickey Mikayla of Calisota
Responsibilities: Calculate Pi to 48438970384572087043204th place

Head of the Ministry of Hope HopeInTheStreets
Responsibilities: Take care of the unicorns.

Head of the Ministry of Espionage Anna Trott of German Pluto
Responsibilities: Handles intelligence work.

Head of the Ministry of Writing LeslieC of Telmar
Responsibilities: Write, write, write... and proofread.

Head of the Ministry of Technology David Haymond
Responsibilities: IT guy.

Sunday, July 1, 2012

The Royal Family

The Royal Family is the ceremonial and social branch of the Party. They include some of the most respected in the Forums. Members are encouraged to be examples to the Forum community, and encouraged to abide by a Code of Honor.

King Adam of Narnethia
Responsibilities: Head of the Royal Family

Mother Queen Whitney of Silveria and Unvera
Responsibilties: Wise motherly wisdom

High Queen Sofia Soul Pea
Responsibilities: Wise wisdom of bacon epicness.

Princess Mia
Responsibilties: Princessy things

Lady Victoria
Responsibilities: Name Change

Lady Olivia of Luminne
Responsibilities: Motto

Duchess Chelsea
Responsibilities: Secretary to the President

Duchess Emily DeRois
Responsibilities: Maintenance of joyfulness

Grandmaster of the Royal Knighthood Shadow_Knight of the Shadowlands
Responsibilities: Handles Forum Knighthood.

Royal Knight Melessa of Esmarga and JB
Responsibilties: Encourage Knight's Code of Honor

Empress of the Forums Esther Mielke of Idiosyncratic Igloo
Responsibilities: Make cookies.

Royal Translator Southern gal
Responsibilities: Translation

Musician Andrew the Researching Pianist
Responsibilities: Play music!

Royal Spy Hannah Musick
Responsibilities: Cipher and key mistress.

Duke Uriah
Responsibilities: Signature Swagmaster.

Countess Jael
Responsibilities: Hostess of Gatherings

Countess Brittdana
Responsibilities: Maintenance of general happiness

Sentinel Star Wars Fanatic
Responsibilities: Jedi!

Sir Joshua Vincent
Responsibilities: Knight of the Order

Sir Joshua Uproar
Responsibilities: Knight of the Order

Sir Joshua Subra
Responsibilities: Knight of the Order

Chaplain Samx
Responsibilities: Maintain Royal List.